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Should You Play Idoneth Deepkin ? | Warhammer Age of Sigmar

6.1K views· 225 likes· 12:40· Aug 1, 2025

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Join us on Discord! | https://discord.gg/bHNTWWpWng Follow me on Twitter! https://twitter.com/MysidiaThe For any inquiries reach out at themysidiapost@gmail.com About Age of Sigmar: Warhammer Age of Sigmar is more than a game – it’s a hobby. Build armies of plastic warriors, paint your models, and take them to the tabletop to play fast-paced games and tell your own stories within the Mortal Realms. #warhammer #wargaming #tabletopgaming Keywords: plastic models, hobby, wargaming, battletome, codex, vanguard, combat patrol, painting, tabletop games, miniatures, minis, citadel, cities of sigmar, stormcast eternals, warscroll, mortal realms, plastic models, gaming Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

About This Video

Age of Sigmar has a ton of factions, and picking “the one” can be brutal—so in this Should You Play series I’m breaking them down one at a time. In this video I focus on Idoneth Deepkin, and it’s a particularly good moment to look at them because they just got a brand new battletome and some fresh models. I go over what they feel like on the table: sea elves that want to hit hard, hit fast, and then get out—playing a delicate timing game where you wait for the right buffs and the right moment to swing the match. I walk through the main ways you can build Idoneth despite their smaller range: caster-leaning lists vs lighter magic, cavalry/eel and shark pressure, infantry support, and the big splashy pieces like the Leviadon (giant rad turtle) and the Idolon kits. I also explain the revamped dual-track battle trait system—picking a buff track each round, swapping as needed, and planning ahead to reach those big “climactic” turn-three payoffs like strike-first, crit buffs, defensive debuffs, or mobility/teleport options. I finish by talking model range, castes (Akhelian, Isharann, Namarti), painting difficulty (lots of trim and skin), typical stats and buff stacking, army size, and what it can cost in Canada/US—plus how the Spearhead can help you save money if you’re buying into eels and Namarti anyway.

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