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Helsmiths of Hashut Battletome First Impressions!

3.2K views· 140 likes· 17:45· Sep 11, 2025

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Join us on Discord! | https://discord.gg/bHNTWWpWng Follow me on Twitter! https://twitter.com/MysidiaThe For any inquiries reach out at themysidiapost@gmail.com 0:00 Intro 1:03 Is The Faction Elite? 2:46 I LOVE This Spell! 3:52 What Are Demonic Power Points? 6:26 Urak Tarr is a GREAT General 8:25 Ashen Elder Free Ritual Points 9:10 Daemon Smith Healing 10:25 This Army Has a Great Choices 11:20 Bull Centaurs are VERY Good 12:31 Available Playstyles 13:38 Movement Speed Concerns 15:38 Calm Down About Demonic Point Complaints! About Age of Sigmar: Warhammer Age of Sigmar is more than a game – it’s a hobby. Build armies of plastic warriors, paint your models, and take them to the tabletop to play fast-paced games and tell your own stories within the Mortal Realms. #warhammer #wargaming #tabletopgaming Keywords: plastic models, hobby, wargaming, battletome, codex, vanguard, combat patrol, painting, tabletop games, miniatures, minis, citadel, cities of sigmar, stormcast eternals, warscroll, mortal realms, plastic models, gaming Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

About This Video

The Helsmiths of Hashut battletome got fully revealed, so in this video I do my first impressions and a “quick hit” summary of the stuff that actually matters for how the army is going to feel on the table. I start with the big talking point: people being skeptical that the army isn’t as “elite” as we were led to believe. Yeah, some basic infantry profiles don’t scream elite, but I don’t think you should get hung up on that—this book is packed with anti-armor tech, mortal wound access, and genuinely elite pieces like Bull Centaurs. My favorite standout is the Molten Metal spell. It’s an 8 to cast, but if you land it, you roll dice equal to the casting roll and spike mortal wounds based on the target’s save—meaning it punishes 2+ and 3+ save units in a super thematic way. From there I break down Demonic Power Points (yes, the name is getting roasted): how you earn them, why they make the army scale over the game, and why I think people are evaluating them wrong. They’re not “mandatory stats” you need at all times—they’re a flexible boost you allocate for the exact moment you need a ward, a bigger charge, more rend, or a big go turn. I also talk through key heroes like Urak Tarr (who I’m honestly wondering might be near auto-take because of point reallocation and spell utility), the Ashen Elder’s ritual point tech, and the Daemon Smith’s very thematic war machine healing. Finally, I cover playstyles, movement/positioning concerns with mixed speed profiles, and why I’m all-in on trying this army myself.

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