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Dying Light 2 Steam Deck OLED - Best Settings for 60 FPS in 2026

1.2K views· 62 likes· 9:55· Mar 15, 2026

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Dying Light 2 on Steam Deck OLED - full performance breakdown Join the Steam Flow community for more settings breakdowns: 💬 Steam Group: https://steamcommunity.com/groups/stflow 🧭 Steam Curator: https://store.steampowered.com/curator/45605394/ Quality Steam Deck Accesories: https://go.jsaux.com/4r0QqNu My Steam Deck Power Bank: https://go.jsaux.com/4bSoMh0 NZXT Signal: https://amzn.to/48KcCSn My Camera: https://amzn.to/47cxsfO My Lens: https://amzn.to/4fhoM9Y My Mic: https://amzn.to/45cPuMw These are affiliate links. I may receive a small commission if you purchase these items by using my links. Timestamps: 00:00 - Intro 00:30 - Handheld Gameplay 02:20 - FSR vs XeSS 03:25 - Frame Generation Comparison 04:38 - Lossless Scaling 05:17 - Low vs Medium vs High 06:01 - Best Settings 09:08 - Verdict ABOUT MY CHANNEL My channel is all about the Steam Hardware, Steam Deck and Steam! Check out my channel here: https://www.youtube.com/@SteamFlow Don't forget to subscribe! 📘 Follow me on Facebook: https://www.facebook.com/SunwindPC 🐤 Follow me on Twitter: https://twitter.com/SunwindBG 💙 Follow me on BlueSky: https://bsky.app/profile/steamflowyt.bsky.social 📷 Follow me on Instagram: https://www.instagram.com/steamflow1 For business inquiries: steamflowbusiness@gmail.com 🔔 Don't forget to like, comment, and subscribe for more Steam content and handheld gaming reviews! #Valve #Steam #SteamDeck #DyingLight2

About This Video

In this video I revisited Dying Light 2 on Steam Deck OLED in February 2026 and did a full performance breakdown—because honestly, I wasn’t expecting it to run as well as it does. I show real handheld gameplay, where a custom mix (mostly Low with a couple Medium/High bumps) sits comfortably above 40 FPS, often mid‑40s, and indoors you can regularly hit 55–60 FPS without any frame generation. Outdoors it drops, but not as dramatically as I expected—the worst I saw was around 30 FPS in a busy NPC hub, while most open-world combat stays around 45–50 FPS. Then I get into the big comparisons: FSR vs XeSS, built-in frame gen vs Lossless Scaling, and Low/Medium/High presets. Raw FPS between FSR and XeSS is basically the same, but XeSS has noticeable ghosting, so I stick with FSR (FSR 3.1.5 via DX12). The shocker is that the game’s built-in frame generation is actually broken for me—it runs worse than no frame gen. Lossless Scaling, though, gives me a near-perfect 60 FPS from a solid 40–50 FPS base, with very little input lag, and somehow it even adds about an hour of battery life (roughly 3.5 hours vs ~2.5). I finish by walking through the exact settings I settled on for the best overall experience.

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