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A New Linux Feature Might Boost Your FPS

3.9K views· 159 likes· 13:37· Mar 12, 2026

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Today we're taking a look at NTsync, a new Linux kernel feature that could improve performance for Windows games running through Proton. NTsync improves how thread synchronization works compared to the traditional fsync implementation used by Proton. In heavily threaded games this can reduce CPU overhead and improve performance. In this video I compare Proton 10.0-4 using fsync with Proton GE 10-32 using NTsync to see if it actually makes a difference. Join the Steam Flow community for more settings breakdowns: 💬 Steam Group: https://steamcommunity.com/groups/stflow 🧭 Steam Curator: https://store.steampowered.com/curator/45605394/ Quality Steam Deck Accesories: https://go.jsaux.com/4r0QqNu My Steam Deck Power Bank: https://go.jsaux.com/4bSoMh0 NZXT Signal: https://amzn.to/48KcCSn My Camera: https://amzn.to/47cxsfO My Lens: https://amzn.to/4fhoM9Y My Mic: https://amzn.to/45cPuMw These are affiliate links. I may receive a small commission if you purchase these items by using my links. Timestamps: 00:00 - Red Dead Redemption 2 03:59 - Batman: Arkham City 05:33 - Assassin's Creed Origins 07:40 - Shadow Of the Tomb Raider 10:41 - The Division 1 12:18 - Cyberpunk 2077 ABOUT MY CHANNEL My channel is all about the Steam Hardware, Steam Deck and Steam! Check out my channel here: https://www.youtube.com/@SteamFlow Don't forget to subscribe! 📘 Follow me on Facebook: https://www.facebook.com/SunwindPC 🐤 Follow me on Twitter: https://twitter.com/SunwindBG 💙 Follow me on BlueSky: https://bsky.app/profile/steamflowyt.bsky.social 📷 Follow me on Instagram: https://www.instagram.com/steamflow1 For business inquiries: steamflowbusiness@gmail.com 🔔 Don't forget to like, comment, and subscribe for more Steam content and handheld gaming reviews! #Valve #Steam #steamos #steamdeck

About This Video

In this video I’m testing NTsync (I call it anti-sync in the voiceover), a new Linux kernel feature that just landed with SteamOS 3.7.20, and why it might boost performance for Windows games running through Proton on the Steam Deck. The core idea is pretty simple: modern games spread work across a bunch of CPU threads (AI, physics, streaming, etc.), and those threads constantly need to synchronize. Up to now Proton has relied on fsync, which basically emulates the Windows-style behavior as a workaround by translating Windows sync calls into Linux ones. NTsync improves that by bringing Windows-style synchronization directly into the Linux kernel, so Proton can handle those operations more efficiently and cut CPU overhead. To see if it actually matters, I benchmarked Proton 10.0-4 (fsync) versus Proton GE 10-32 (NTsync) across several CPU-heavy games, with graphics pushed to the lowest settings to reduce GPU bottlenecks. I ran each benchmark five times with fsync and five times with NTsync to get more concrete results. The takeaway: in some games NTsync gave me as much as a 7–8 FPS bump (roughly 15–20% depending on baseline), and it seemed to work better in older titles. In other games the averages barely move, but frame pacing often looks more stable with fewer spikes—so it can feel smoother even when the FPS number doesn’t change much.

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