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What I learned from being an Art YouTuber

19.3K views· 2,143 likes· 15:01· Dec 7, 2024

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This is my experience with running an art YouTube channel for over a year! Hopefully this can help you with starting a new art channel or with figuring out what to do with you current channel. 🔴 Get your art channel reviewed by me LIVE 🔴 https://form.jotform.com/243251283882358 Note that I am only doing this for fun and based on my own experience, I'm not a professional ✨Support me/Social Media✨ https://www.patreon.com/vildrart https://linktr.ee/vildrart ♢【 Commission Info and Notifications 】♢ https://discord.gg/bkJkn29K55 https://vgen.co/VildrArt You can use the Discord as a community to talk about and share art or just to get notified when I open commissions! 🖼️ Get Prints of my Artworks here 🖼️ https://www.inprnt.com/gallery/vildrart/ ♢【 Timestamps 】♢ 00:00 What is this video about? 00:33 How I got monetized in 3 weeks 02:29 Expectation VS Reality 04:13 Mistakes to Avoid 04:23 ✦ Chasing what's Popular 04:57 ✦ "Tricking" people into watching OC content 06:51 ✦ Thinking the channel will perform like a BIG channel 08:10 ✦ Not enjoying what you're making 09:18 ✦ Being too afraid to start over 10:27 👁️ LET ME LOOK AT YOUR CHANNEL 👁️ 10:53 How to start a new Art Channel 12:14 Do you NEED luck? 13:08 Was it worth it? 13:44 Why I'm gonna leave (this channel) ♢ Credits ♢ Drawing Software: Procreate Edited in DaVinci Resolve Studio 19 Live2D Model: Art&Rig by me Sprites: Mostly done by me, Leo helped coloring some of them Subtitles automatically generated by DaVinci Resolve ♢ Music ♢ ✦ Honkai Star Rail OST Business Inquiries: vildrart@gmail.com #artyoutuber #digitalartist

About This Video

Heyo, I’m Will, and in this video I’m basically unpacking the roller coaster that was my first year+ as an art YouTuber—how I uploaded my first video in September 2023, got monetized about three weeks later, and then had to learn the hard way that “fast growth” doesn’t mean “smooth ride.” I talk about why that first upload wasn’t just luck (spoiler: this wasn’t actually my first channel), how I strategically picked a Gravity Falls redesign instead of chasing the most saturated trend, and what it felt like when some videos steamrolled while others absolutely ate dirt. Then I get into the mistakes and misconceptions I wish I’d understood earlier: chasing what’s popular until burnout hits, trying to “trick” people from fandom content into caring about my OCs, expecting my channel to perform like a huge established creator, and making videos I didn’t even enjoy just to please the algorithm. I also explain why a great video can still flop if it’s shown to the wrong audience first, why I’m not afraid to start over (again), and how I’m planning a new, OC-focused channel. If you’re starting an art channel—or you’re stuck in the “why is this not working” loop—this is the practical, slightly unhinged reality check I needed back then.

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