
"Creating an Inventory System and Interaction System in Unreal Engine 5.4 | Episode 07 | Series" Welcome to Episode 07 of our Ultra Modular Inventory and Interaction System! In this episode we get started with defining our data and creating our blueprints for our crafting and production system; and ultimately setting up their interaction settings. In the next episode we will start building out our widgets for their UI. Presentation showed: https://shorturl.at/01GBV This episode, and series in general, is more suitable for intermediate/advanced Unreal Engine users, but I have no doubt a complete beginner can follow along without any problems. If you are having trouble with getting anything to work feel free to join my discord server and I can help there! Assets Used: Episode 01: https://kenney.nl/assets/food-kit Episode 06: https://drive.google.com/drive/folder... Ultra Modular Inventory and Interaction System Playlist: https://shorturl.at/VV9xj Universal Damage System Playlist: https://shorturl.at/KvL38 G.A.S-Inspired Blueprint Ability System Playlist: https://shorturl.at/RdtSb *Look for pinned comment explaining any bugs possibly found after video’s publish date. The best way to get further help is in the CreativeKit Discord!* Discord Server: https://discord.gg/kcCcCYa4Cg Patreon: https://patreon.com/yourcreativekit Become a YT Member: https://shorturl.at/3J8yu CashApp: https://cash.app/$yourcreativekit

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