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Live 3D Sculpting - Creating a Game Ready Character

272 views· 7 likes· 34:47· Mar 15, 2025

Join me live as I create a 3D game character from scratch! Watch the entire process, from sculpting to texturing, and ask questions along the way. Whether you’re into game art or just curious about 3D character creation, come hang out!

About This Video

In this live stream I’m building a game-ready character from scratch, end-to-end, and I’m doing it in a way that’s actually useful if you’re trying to learn the real workflow. I start in the sculpt phase and focus on getting the big forms and proportions working first, because if the silhouette is off, no amount of detail is going to save it. The whole point here is to show the process as it happens—decisions, fixes, and all—so you can see how I think while I’m pushing shapes around. From there I move through the steps that matter for a game character: taking that sculpt toward something you can actually ship. I talk through the typical pipeline considerations—keeping things clean, thinking about how the model will eventually be textured, and making choices that support a final in-engine look. Since it’s live, the vibe is also “come hang out and ask stuff,” so it’s a good watch if you want to see a full character workflow in motion rather than a super-edited highlight reel. If you’re into game art or you’re trying to break in, the big takeaway is that consistency and fundamentals beat fancy tricks every time.

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