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How Good Can you Make Cardboard Look?

3.7K views· 382 likes· 17:00· Aug 23, 2024

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This is a How To Building Tutorial on using Cardboard for Making Hyperreal Miniatures. In this Miniature Building Tutorial I demonstrate several techniques that might have seemed a bit advanced to you in the past but after watching this should equip you with the knowledge to start approaching surface modeling from scratch with confidence. Using Everyday Materials you have lying around. Consider joining the channel! https://www.youtube.com/channel/UCVHNVRl1LcFJtYKHhZuCcyg/join For more personal content and interaction, behind the scenes & Special content Get the Template here: https://oilersworkshop.etsy.com GET THE CLEAR FOAM GLUE: https://amzn.to/3va1wFC GET MY KNIFE: https://amzn.to/38kL2Sc Please follow me on Instagram https://www.instagram.com/oilers_workshop/?hl=en You can also find me on Facebook at Oilers Workshop If you want to contact me about contract work, commissions, or anything else please feel free to email me @ oilersworkshop@gmail.com YOUR ROCK! Thanks for reading! #miniature #hyperreal #howto #cardboard #craft #sculpting #project #diorama #figure #actionfigure #urban #urbanart #modelbuilding #scalemodel #modelmaking #toyphotography #gunpla #vfx #visualeffects

About This Video

In this build I’m answering a question I hear all the time: how good can you actually make cardboard look? I walk you through the mindset shift that makes “everyday material” builds work—treating cardboard like a legit surface-modeling base instead of a temporary stand-in. The whole point is getting you comfortable building from scratch, even if the techniques feel a little advanced at first. Once you see the steps stacked in the right order, it’s not mysterious anymore—it’s just process. I demonstrate a handful of go-to techniques for turning raw cardboard into something that reads hyperreal on camera: clean cutting, controlled layering, and surface treatment so you’re not stuck with that fuzzy, corrugated giveaway. I also focus on making details pop—edges, panels, and texture—because that’s what sells miniature scale. By the end, you should be able to approach surface modeling with more confidence, using stuff you’ve already got lying around, and still get results that look like they came from “real” materials.

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