Starfield is officially coming to PlayStation 5, but is it an "incomplete" port? While the game is topping the PS5 pre-order charts, there’s a major red flag regarding the graphics modes and performance. In this video, we look at the DualSense exclusive features (adaptive triggers, light bar, and touchpad) versus the missing 40 FPS mode that makes the Xbox version so much smoother. Is Sony and Bethesda hiding the base PS5 performance to push the PS5 Pro? We break down the frame rate targets, the "Todd Howard 30 FPS" controversy, and why 40 FPS is the true "sweet spot" for Bethesda RPGs. Support the channel with a one off donation https://paypal.me/BluntNate or become a regular supporter; https://www.patreon.com/BluntNate [00:00] Is the PS5 port "incomplete"? [02:29] PS5 Exclusive Features (DualSense Triggers & Touchpad) [04:32] The PS5 Pro "Enhanced" Mode Mystery [05:38] The REAL Problem: Where is the 40 FPS Mode? [08:32] Xbox Performance Comparison (Chug Town Stress Test) [10:46] Todd Howard’s 30 FPS "Design Choice" History [13:52] Final Thoughts: Will this be a "Cluster-Frack" at launch? Are you picking up Starfield on PS5, or does the missing 40 FPS mode bother you? Let me know in the comments! #Starfield #PS5 #Bethesda #StarfieldPS5 #PS5Pro #GamingNews #Xbox #Performance #Starfield #PS5 #PlayStation5 #Bethesda #Xbox #GamingNews #PS5Pro #StarfieldPS5 #GamingCommunity #DualSense https://www.twitch.tv/bluntnate/ - youtube.com/BluntNate

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