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DLSS Patch TESTED! - Which Gameplay mode is Best NOW? - Fallout 4 Switch 2

53.9K views· 1,181 likes· 8:46· Mar 26, 2026

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DLSS update for Fallout 4 on Nintendo Switch 2 is here, Can the DLSS Patch for Fallout 4 Boost the graphics for 60FPS mode and make the 40fps graphics even better? Support the channel with a one off donation https://paypal.me/BluntNate or become a regular supporter; https://www.patreon.com/BluntNate #Switch2 #Fallout4 #GamingNews #Bethesda #Nintendo Bethesda Promised a DLSS Update patch for fallout 4 anniversary edition, and it arrived today! So let's look at what fallout 4 on Switch 2 looks like with DLSS lite in some side by side comparisons of DLSS on an doff, the launch version vs the DLSS patch, and 30fps vs 40fps vs 60fps improvements. Which is the best mode to play in now? Fallout 4 Comparison: Switch 2 vs PC vs Xbox | Every Framerate Mode Tested! https://youtu.be/RsB8-YOVCRA https://www.twitch.tv/bluntnate/ - youtube.com/BluntNate

About This Video

Hello again, I’m Blunty, and in this one I’m testing the newly-landed DLSS patch for Fallout 4 Anniversary Edition on Nintendo Switch 2. Bethesda finally delivered version 1.11.290.1, and the headline is simple: DLSS support has been added to the 40 FPS and 60 FPS modes, and yes, it does what we wanted—cleaner, crisper image quality. I run through side-by-side comparisons of launch vs patch and DLSS on vs off, plus a look at how 30/40/60 FPS modes stack up now. A couple of key takeaways: the 30 FPS mode is basically unchanged visually because it’s still native rendering, so if you’re living there, nothing exciting happened. The 40 FPS mode gets a very noticeable clarity bump, and the 60 FPS mode goes from “soft” (read: blurry) to genuinely usable—night and day. Switch 2’s “DLSS light” also smartly disengages on UI-heavy screens like the Pip-Boy and terminals to keep text sharp. My personal pick still lands on 40 FPS for the best balance of clarity and feel, though I’d be more tempted by 60 if we ever get Joy-Con mouse mode… which, annoyingly, still isn’t here.

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