In this step-by-step tutorial, you will learn how to rig a custom drawn character in Adobe Animate using Rig Mapping. Unlike the Bone Tool, Rig Mapping allows you to auto-map joints, place anchor points, and quickly build a clean character skeleton inside Animate . We’ll start from a prepared character design, convert layers to symbols, adjust anchor points, and then use the Rig Mapping panel to automatically create the bone structure for the head, body, arms, and legs. By the end, you’ll have a fully rigged character ready for animation. In this tutorial you will learn: 00:00 – Intro 00:45 – Prepare Layers & Symbols 02:10 – Head & Body Setup 03:40 – Hands & Legs to Symbols 05:15 – Anchor Points Setup 07:00 – Rig Mapping Basics 08:40 – Arms & Legs Rigging 10:20 – Fixing Joints & Errors 12:00 – Testing the Rig 13:50 – Final Tips This guide is perfect for beginner to intermediate animators who want to rig their characters directly inside Adobe Animate without using external tools. If this video helped you, don’t forget to like 👍, comment 💬, and subscribe 🔔 for more Adobe Animate tutorials! .------------------------------------------- Subscribe to see the next tutorials https://www.youtube.com/@blue-cube --------------------------------------- https://youtube.com/playlist?list=PLzqmkBDuuGB2IrLNmPuqYO25RUehqX26x&si=0qknHPQQL7Z_qATS https://www.youtube.com/playlist?list=PLzqmkBDuuGB03mr8s2EANI_-F8bbgVC9o https://www.youtube.com/playlist?list=PLzqmkBDuuGB3V_ZSX_oLdUonHNqewb0oD ----------------------------------------- #tutorial #tutorial #adobeanimate #adobeanimatetutorial

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