Mathematica graphics have support for using existing OpenGL Shading Language (GLSL) files to customize 2D/3D graphics rendering through SurfaceAppearance. Many graphics features are built on top of it. Users can also use it to have customized rendering and more advanced applications. This talk lists all-new experimental SurfaceAppearance features added recently, which benefit customized rendering of Mathematica graphics. This talk also shows how to do customized rendering with several simple and advanced examples.

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