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Zbrush

ZBrush is one of the main programs I mention for character creation because sculpting is such a huge part of making believable forms. It’s a tool you’ll see constantly in game character workflows, especially when you’re pushing detail and silhouette.

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Pros

  • +Powerful for character sculpting
  • +Very common in professional character workflows

Cons

  • -Paid software, so budgeting matters

What That Modern Dude says

From there we move on to I guess what we would call the modeling phase creating a highdetailed model and the number one software that I know all artists use for this is ZBrush or Zbrush, however you want to pronounce it
I think every artist that I know uses ZBrush
Whereas ZBrush is specifically for sculpting high resolution meshes and so it is very good at that one thing
I use ZBrush and Zmodeler for creating all my meshes
It's PureFre, ZBrush, Maya, and Substance Painter

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