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BlenderBlender

Blender

Blender is one of the modelling options I call out because it’s widely used and can cover a lot of tasks. It’s a solid choice if you want a flexible tool in your character workflow and you’re building up skills across multiple stages.

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Pros

  • +Versatile for different parts of the workflow
  • +Commonly used by artists day-to-day

Cons

  • -May not match every studio’s standard pipeline

What That Modern Dude says

I know a lot of people stand by Blender because Blender does have sculpting functionality
It's not something I personally use, but if you aren't aware, Blender is free
I think because Blender is sort of an all-encompassing application
Again, for this sort of section, the apps that most people use is going to be Blender and Maya
And I think for this specific part, like UVing and Rettopology, I think Blender is totally okay and worth learning

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