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🔴 Intro to Unreal Engine 5 for Beginners | Full Live Class!

10.8K views· 540 likes· 166:47· Jun 29, 2024

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New Unreal Animation Workshop - Starts this Monday! ► Animating in Unreal Engine 5.4 - https://courses.sirwade.com/unrealanimation ► Animation Mentorship Program - https://courses.sirwade.com/mentorship Learn to Animate on a Budget! ► Animation Basics + Fundamentals - https://courses.sirwade.com/animation-basics ► New Maya for Animators Online Workshop - https://bit.ly/mayaforanimators -- Sir Wade's Links -- ► Instagram - https://www.instagram.com/SirWadeFX ► TikTok - https://tiktok.com/@sirwade ► Twitter - https://twitter.com/SirWadeFX ► Discord - https://discord.gg/TBasBmhnDe ► Animation Workshops + Courses - https://www.courses.sirwade.com/ -- Software -- ► Maya Indie - https://go.magik.ly/ml/1jcpk/ ► Adobe Animation Software - http://bit.ly/adobecreatives Chapters: (shoutout to @donta42 for commenting with the timestamps) 0:00 Welcome to Unreal Engine 12:40 Animating in UE5.4 Course 15:10 Epic Launcher + Installation 19:40 Creating a New Project 25:25 Welcome to UE5 26:23 Changing Middle mouse invert 26:57 Game nav with WASD hold right click 27:44 Cam nav speed with scroll wheel 30:29 Add objects 30:48 Manipulate 32:01 Actors 32:27 Player start 33:38 Lights 34:03 Quick duplicate: hold alt, click drag 34:32 Creating folders in outliner 36:52 Adding sky and env: Menu - Window - Env Light Mixer 39:46 Explaining Directional light, SkyAtmosphere, Skylight 42:01 Changing directional light angle with Ctrl+L 44:01 Disabling shadows 45:01 Transforms Snapping on/off 45:47 Arc-ball rotation manipulation 50:13 Orthographic views 51:04 Viewport panel layouts 54:20 Content drawer: Ctrl+Spacebar 56:15 File structure and directories 57:57 UAssets 58:40 Exporting UAssets as FBX quickly 59:55 Quickly duplicating objects 1:01:53 Placing objects perfectly on surface with "End" key 1:05:42 Dynamic object drop/scatter 1:09:25 Press K to save dynamic end positions before stopping sim 1:13:45 Asterisk means not saved 1:14:31 Levels 1:22:17 Materials 1:23:03 Make basic color material 1:25:25 Nodes to adjustable parameters 1:26:06 Materials and material instances 1:31:08 Marketplace 1:39:57 Emissive multiplier 1:56:00 File structure 1:59:49 Level sequence and timeline 2:04:37 Creating new open world and sculpting landmass 2:06:53 Materials instance for landscaping 2:11:06 Premade example of interactive world building 2:37:39 Iterative level sequence saving

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