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I Played Samson... It Has Problems

529 views· 59 likes· 24:42· Apr 14, 2026

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I'm disappointed... Samson has so much potential with it's Driver/GTA Style Gameplay but sadly until it's patched and updated It has issues I want to play more so expect updates! Email: ASexyBiscuit@Gmail.com Twitter: https://twitter.com/ASexyBiscuit Twitch: https://www.twitch.tv/sxybiscuit Patreon: https://www.patreon.com/SexyBiscuit #samson #Samsongame

About This Video

Hello you sexy biscuits—this video is me jumping into Samson because I’m a shameless double‑A enjoyer. The whole vibe screamed Driver: Parallel Lines at me (and yes, I bloody love that game), so I went in excited, ready for a bit of jank, and mostly caring about one thing: how the cars feel. Visually, first impressions are solid—nice lighting, Unreal 5 vibes, and it ran flawlessly on ultra for me. Then the reality check hit: the controls felt like they had input delay at first, and even after tweaking latency settings, the handling is… weird. Some cars feel weighty (which I like), but the oversteer and especially the aggressive handbrake can make it turn on a dime in a way that just doesn’t feel right. I also test the police/getaway side and it’s honestly too easy to lose the cops, which kills the fantasy of being a “legendary getaway driver.” After that I try the beat‑down combat, and while it can be fun, the targeting feels super off—once you’re surrounded, you’re kind of buggered. I still see the potential here, and for the price it’s not outrageous, but right now I want patches: better police pressure, handling tweaks, and general finesse before I can properly recommend it.

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