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Restoring the Natural Environment in Timberborn | Badwater Lakes Episode 46

1.4K views· 29 likes· 57:24· Jul 14, 2024

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Today the folktail beavers being to restore the environment across the map by flooding it with clean water and capping the last badwater source. Pour yourself a cup of coffee and join me on my Let's Play of the Folktail Beavers in Timberborn on Hard mode. #timberborn #colonybuilder #folktails My Gaming Computer Motherboard https://amzn.to/3g3gpVd CPU https://amzn.to/3fYCHr4 CPU Fan https://amzn.to/3rOn8or Main SSD https://amzn.to/3TdTEfs RAM https://amzn.to/3MylGjO PSU https://amzn.to/3rSmOFs GPU https://amzn.to/3yEGZdB Additional HDD https://amzn.to/3RWbnXM Mic https://amzn.to/3TcJXhX Mic Arm https://amzn.to/3rNuvN5 Disclosure: As an Amazon Associate I earn from qualifying purchases. These are affiliate links. 00:00 - Start 01:03 - The focus of today 02:06 - Checking out Bot jobs 05:18 - Fixing a floodgate automation 08:37 - Laying out the terrain blocks 14:05 - Blocking the 2nd area 17:33 - Dealing with the last badwater source 23:58 - Reallocating bot jobs 26:02 - A new Wet Season 27:48 - Building tiered water reservoirs 37:41 - Automating the water wheel flow 42:04 - Marker 11 47:58 - Problems ... I killed a district 51:47 - This is what we are going for

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