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COD BO6 - Multiplayer - Can an average player get better

10 views· 102:43· Aug 11, 2025

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Just hanging out and trying to get better:) Lets see how this works out. Support the stream: https://streamlabs.com/dantearmarosgaming Sponsor DUBBY ENERGY DRINKS - https://www.dubby.gg/ USE Code DAT-10% *** Want some D.A.T Merch *** https://dante-armaros-tech-3.creator-spring.com/ Amazon Affiliate Links:- Neewer 660 LED Lights - https://amzn.to/40KCht1 Lumix G7 Camera - https://amzn.to/46VuAnN Roccat Magma - Membrane Gaming Keyboard - https://amzn.to/3Uc1JDY Roccat Burst Pro - https://amzn.to/4mlaEPp Uhuru XLR Mic - https://amzn.to/46xWtSw All music is supported by NCS ( No Copy Right Sounds) - https://ncs.io/

About This Video

In this stream I’m jumping into COD BO6 multiplayer with the simple goal: can an average player actually get better… or is it just pain? It starts exactly how most of my nights start—messing with audio, checking if the mic is echoing, and trying to figure out why the game volume feels quiet even when everything’s cranked to 100. Then it’s straight into the chaos: sweaty teams, roof campers, loadout fights, and that classic moment where you’ve got loads of damage but barely any kills. I talk through what I’m running, what I’m seeing in the meta (people saying the GPR/EPR is up there, plus that burst gun that can be built into full auto), and the stuff I always stick by—don’t judge your games off eliminations, look at actual kills, and if you’re running an SMG you don’t need a sight… iron sights are fine for close quarters. The big takeaway though? Teamwork and comms matter. Playing with randoms who don’t have mics (or just don’t stick together) makes improving way harder, and some lobbies genuinely feel like you’re up against people who are just “insane” (and yeah, sometimes it looks sus). Tonight was an absolute fail… but that’s the grind.

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