
#unity #github #gitlfs #gamedev Learn how to upload your large Unity projects to GitHub without errors! In this tutorial, we cover how to set up Git LFS (Large File Storage) to easily bypass the repository limits. If you are trying to push your game and getting the this exceeds GitHub's file size limit of 100.00 MB error, this step by step guide will show you exactly how to fix it and track large assets (like 3D models, textures, and audio) properly. GitBash download: https://git-scm.com/downloads Git LFS download: https://git-lfs.com/ git lfs install git lfs track "*.psd" Chapters 00:00 Creating a GitHub Repository 01:00 Installing & Initializing Git LFS 01:20 Setting Up .gitignore for Unity 02:42 Committing and Pushing to GitHub 🎮 Play my Steam games: https://store.steampowered.com/curator/45606083/ 👍 Subscribe for More Unity Tutorials: https://www.youtube.com/@CasayonaCode 💬 Join Our Discord Community: https://discord.gg/7zBP88jqHk 👑 Support on Patreon (Free Assets!): https://www.patreon.com/c/CasayonaCode ❤️ Check Out My Itch.io Page: https://casayonastudio.itch.io/ 🖥️ Download Source Code & Assets: https://www.patreon.com/collection/961077?view=expanded 📩 Contact Me: casayona.team@gmail.com ❓ Have any questions or need help? Feel free to ask in the comments or join the community. ················································································ #unity3d #unity2d #githubtutorial #versioncontrol #indiedev

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