Learn More: https://www.cgmasteracademy.com/courses/45-ue4-modular-environments/ In this course, students will be taught how to break down reference and develop a list of reusable modular assets, utilizing trims, tileable and unique texture sets. With this list, students will then use both Maya and the Unreal Engine to create a fully realized environment with portfolio screenshots. The class will cover: – Unreal Engine 4, Maya, Substance Painter, Photoshop, Marmoset.

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